Kinect - MSSDK Skeleton Tracking + Depth Texture


Does anyone know how to get both MSSDK skeleton info and a depth texture at the same time? I want to use the depth texture for blob tracking so I can find edges, but also need the joint information to put it all in context.

Currently using this to get skeleton data via OSC when running on MS drivers

Could previously get a good depth texture using AlexP drivers and Vux’s Kinect Plugin.

Any way to combine both?

it’s an ugly solution but ScreenShot (EX9.Texture) the osc program:D