Kinect Depth texture resolution

hi guys, just playing around with kinect, I noticed that with Microsoft drivers the resolution of Depth texture is 320x240, and with OpenNI it’s 640x480 instead.

it’s right? there is a way to have 640x480 with Microsoft driver?

with dx11 kinect node there’s an HighResDepth pin
but no align to RGB…

the addonpack of betas>31.2 will have depth/world textures of the mskinect nodes default to 640x480

@circuitb re aligning depth to rgb see my answer here: