While AutomataUI was the trial balloon for my UI programming endeavours, Interpole is gonna be the thing i’m actually interested in. An easy to use clip-based timeline with keyframe animation techniques, known from adobe after effects.
The primary goal is getting the after effects workflow into vvvv/VL. something which is already a steep mountain to climb. Flawless UI, solid, no CPU hit, all the feature you would expect (i.e. extensive snapping) from a traditional timeline and…
…everything controlled by an integrated but of course optional AutomataUI.
ps: clips and automata are done, now keyframes. speak to you again in 2 years ;)
hehe, we will be using Interpole at the IAA this year. it is already pretty helpful to control various shows/exhibits.
and to be honest, i’m talking about AE timelines for many years but i was scared to hell to even start it. but now it is nicely split up into manageable chunks of work and i’m much clearer about what i want from this tool.
if you need a clip timeline aka premiere without keyframes, you can already have it soon…after the battle test.
just another screen from interpole and automata in the wild. thanks to tgd.
i decided to not make an official contribution yet but hand it out on a personal level. just get in contact via riot/email/skype etc. some of you have done it anyway so far and i’m happy to say that nsynk and meso use it already.
in the meantime i joined forces with nsynk concerning the development for the next steps. but there is no timetable, i guess there will be a sprint over chrismas with more refinements on the clip side, UI stuff, before actually starting with keyframes.