Indepent uniformscale spread control


Hi all vVVvs,

I had a problem like following:


indepent_spread_control.v4p (10.0 kB)


… no text …

indepent_spread_control1.v4p (11.4 kB)


@antokhio: Tanks you… But I want using these quad as the mask, so i need each halo(dot) independent.^^


Hi jzzxh it is a bit unclear what you want to achieve if antokhio’s suggestion is not it. is it the effect that the black quads reveal the halo dots?

like this?

indepent_spread_control-2.v4p (16.4 kB)


@ jzzxh What does it mean “each halo(dot) independent” ? You should explain better what you want.
Independent from what? What would you mask with it? Do you mean something like this?

indepent_spread_control2.v4p (13.5 kB)


@sunep, h99: Thanks All, This is what i want to implement with spread .

indepent_spread_control3.v4p (22.3 kB)


like this?

indepent_spread_control-4.v4p (18.9 kB)


@sunep: Thanky you, Yes, this is same but in dx11 way, but how to fadeout all(transparent all ) means each quad (small dot and damper out of quad) ?
but it’s possible do in dx9 way? i can’t figure out…


you mean fade out like this

indepent_spread_control-5.v4p (18.8 kB)


@sunep: Thank you, i still try to figure it out.


Like this?

indepent_spread_control_nth.v4p (9.2 kB)


@h99: Thanks you. It’s close to what i want. I’ll try another way(maybe clone :(I).


Ok, but when you will fix this, please post here just that portion of the patch. I’m way too curious now.


sure, still working on it.