Image format B8G8R8

Hi, I want to share a texture from nuitrack to beta but with ImageToTexture node it turns purple reporting unsupported pixel format B8G8R8. Is there a way to convert the pixel format to a supported one ?!


i’m afraid this will need a CPU conversion then, which should work via VL.OpenCV:

not sure if you need to go via ConvertColor or a ToImage->FromImage is enough:


Thanks @joreg, ToImage->FromImage works !

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