IDiffSpread with Vector2D issue

IDiffSpread doesn’t register a change when you change the y component of a Vector2D

ah no!
it’s a different bug

it’s that IsSingle=true on a Vector2D input doesn’t allow for an x and a y value
it mistakenly makes a single spread of values rather than a single spread of Vec2D’s
presume this is too difficult to fix with current architecture

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