Http (network get) save file to disk


I tried to save a file from the www. it was easy to parse all file urls into a spread an show them with DynamicTexture.

Now I want to save these files to disk, not the texture behind the renderer.

Anybody done this?

Are the “Writer” nodes not doing it for you? (String, Raw or Texture, not sure what you are asking)

sorry, it works with body pin and the Writer (raw).