HTMLTexture and Audio

Currently it seems any audio from the HTMLTexture nodes go to the default system output. Is there any way to get audio out of HTMLTexture that can be controlled/mixed, like the audio from FileStream or even better the VVVV.Audio nodes?

Given the abilities for CEF3 to do web audio, it’s a real shortcoming to not really be able to do anything with it. There are some CEF command-line flags for doing some simple audio device setting, so there are some hooks in there somewhere…


There’s no audio API inside CEF that I know of. See