How to use DX11 Resources in VL?

Hi :)

I want to store a DX11IndexedGeometry in a VL node.
Unfortunately the input & output pins are not generated.

Here you can download the example: DX11ResourceProblem.zip (2.9 KB)

You need to add these dependencies:
path-to-vvvv-packs/dx11/core/FeralTic.dll
path-to-vvvv-packs/dx11/core/VVVV.DX11.Core.dll

Any ideas whats wrong here?
Greetings

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