I’ve got a simple 3d object imported as a .x-file in vvvv. basically it looks like a half cylinder, a bended wall.
as first step i would simply like to put a video as texture on it. this works fine, i connected the .x-file and the VideoTexture to a GouraudDirectional node. now I have my video all over the object.
how do I now scale down the texture so that my video takes only a smaller rectangular area on the 3D-object? connecting a Transform3D node to the Gouraud node only lets me scale down the texture (but tiles it which I also don’t want) and doesn’t let me position the texture on the 3D-object.
what am I doing wrong here?