may be I am tired or just can not get my head around the transformations too well, but how can I transform mouse coordinates to HTMLTexture.
The quad might be translated somewhere and scaled, also there is camera on the
I tried with applyTransformation, Homography…
browser.v4p (28.3 kB)
use the Position On Quad X and Position On Quad Y pins of the Intersect (3d Quad Line) node.
see attached patch.
browser_0.v4p (19.6 kB)
I was looking at the intersect node (and the Button3D) now I see what I missed ;)
have a great day!