I’ve a uni project and a month to work on it. I’d really like to be able to create a smoke effect but I’ve no idea how to do it. Is this something that would be too advanced for a beginner?
I’d really like to be able to make something similar to this:
The ‘easy’ way would be to use quads w/ alpha blended video textures. By creating overlapping chains of small puffs of smoke you could create larger more complex looking plumes.
The alternative (as mentioned by ethermammoth) would be to do it on the GPU.