How to achieve this effect? destroying meshes

hello y’all
ive been experimenting alot with meshes, but i cannot achieve this effect: minute 1:40

you see polygonal faces being slowly constructed, the faces flying back to their respective places, anyone has a clue on how can i achieve it on vvvv?

i havent even managed to separate geometry, so i have no idea.

thank you ;)

Just a hint…
try with Separate Faces, separate first then rejoin… not sure how that would work although.

you can try majortom’s SubBuffer too>-subset-meshes, looks like it does it