Today I was starting to question my sanity looking for a node in the FFT help patch, which I had copied over into my project.
Finally I got some help and it turned out the node was a Shader node and I had not copied over the file into the folder of my project. It says “Shader” in the name of it, but it was not clear to me that it is an external file. Hovering over the node shows:
So could we make it a bit easier to spot nodes that are Shader nodes loaded from a file? It could be a tiny icon in the node or even only appear on hover. But any hint that it is an external reference and the file it belongs to or is missing. There is already the mouseover tooltip. I dont see why it could not say something like
If it is missing the file it could show “Last seen at: C:\Users\seltz\Desktop…\FFTQueue_ComputeFX.sdsl”
Also it would be nice to have the same “Show in Explorer” option as .vl files, when right-clicking such a node.
Also when I copy such a node from a help file into another file and it is now missing, shouldn’t there be a modal that tells me what happened (a file reference is no longer there) and it gives me options like “Copy dependency”, “Reference dependency” or “Ignore”? That would be nice. Because then I don’t just get an error, but I can start to figure out what is/will be causing an error and have a way to immediately remedy this. It’s almost like there should be some basic principles of UX which should contain this… oh wait, they have been around since 1994… 10 Usability Heuristics for User Interface Design (it’s number 5 in this case). :D
yes, i feel the pain. when i tried teaching gamma at uni, students often tried to copy things from helppatches, which then didn’t work because of referenced stuff. i think i already mentioned this at some point here in the forum. a problem which persists.
Boom, found another one of those “hidden” keyboard shortcuts to reduce the font size: Cmd-Scrollwheel while a tooltip is showing will change the size of the tooltips. Unfortunately it scales the whole thing and not just the font size, so you can’t read any more or less, just the overall tooltip changes size.