Thanks Elektromeier, I have done this already using the softimage control type camera and by transforming the model, but I still seem to be inside it? I can only really see it when I use a wireframe type fill node.
Will try the depthbuffer now though.
Right it appears to be my GFX card, its a crap onboard one on the work machine. And has just crashed the display, Which depthbuffermode shoukld I use the inspektor shows two? something like db16 and db32 (presumably bit depth yeah?) I cant get there now as Iv’e half crashed my display!
(I knew I should have brought my lappy in today)
Oh, and… presumably the normals from 3ds to .xfile are single sided? or would I need to flip them in 3ds?
Yeah and, Thanks for the swift reply!
See you after another reboot!