I wish to know how to apply camera on a cube faces…I created yet a cube texture (box), and it turns and rotates.
can you help me please?
the title on your post doesn t really help addressing your problem, any, what do you mean by “applying camera” ?
If you mean to render a camera stream in a cube face then you should go like:
Videoin – Videotexture – Drawfixed (or any other shader you may want to use) – Renderer
Of course you ll need to apply a mesh to the shader, in your case you can use a vvvv box primitive or even better an Xfile with a cube you ve created in a 3D program so you can properly address the textures.
the manual is here: documentation