Near new to VVVV, since summer 2014 when i was hill, stuck at bed. In this recurring case, my survival device is a MacBook pro mid-2010 (core2duo), with El captain + bootcamp, 8Go Ram, 120Go Samsung SSD.
The problem is that Win7 is overbloating my fan, and MBP is superhot (even with SSD). Where El Captain is so smooth and fresh…
So I ran into the OS “slipstreaming” (reducing OS size by throwing up unused OS componments). So it is possible to run a legit Windows 7 650Mo iso, taking 2Go on disk and 350-500Mo to load on RAM. Yeah.
But I have problems with this. I have to test and make some choice, because in order to make it work, i have to slipstream, make an iso, test on Virtualbox with VVVV, and then install on bootcamp with VVVV. It’s a amount of work and testing. I’m working on it from days.
Prob N°1 is i have to decide wich of 32vs64, DX9vsDX11, SP1 or not SP1.
This might be usual questions but cannot find big answer in the forum.
The main point is VVVV_64 is missing numerous nodes, so how can i rely to it?
And i don’t know the pros/cons between dx9/dx11.
I know i can run VVVV_32 on OS_64, but can i open and edit a 32bit_patch on VVVV_64? Because: my main desktop is a powerfull UC on Windows 10 and i would like to work with also…
Problem N°2 is after 4 or 5 different OS slipstreaming test, i’m not able to run correctly VVVV in W7 Virtualbox (but can do it running in slistreamed W10 Virtualbox). The main problem is that Renderer does not show up!
I also sometimes receive the error “unknown software exception (0xc0000409) occurred in the application at location 0xf47d1fbb” (not sure about the last 0x…).
I know it is a lot of stuff, but i will really appreciate to run VVVV smoothly on my two PCs with a coherent workflow.
Any help will be soooooo much appreciated.
Thanks for all.