February 25, 2015, 12:39pm
on HD Graphics 3000/4000 (like the Surface Pro), “Antialiasing Quality” of Renderer(EX9) is selectable only “NONE” or “1”. not be shown other value (2~8).
i’d like to choice other quality level.
is there someone who has solved this problem?
February 25, 2015, 1:18pm
the enumeration of available antialiasing qualities is reported by directx. so if there is only one in the list, then the graphiccard does not support more.
February 25, 2015, 6:26pm
thanks, i know the mechanism. i guessed the list gets from D3DMULTISAMPLE_TYPE and the CheckDeviceMultiSampleType function.
however, sometimes there is a meddling optimization from some graphics setting application (such as NVIDIA Control Panel).
so, i’d like to know a workaround if anybody solved the problem on Surface or Macbook Air.
February 26, 2015, 1:13am
the reason of why i’m saying such things & i’m not satisfied is…
i’ve read this page (
https://communities.intel.com/thread/31912) then i think Intel HD Graphics 4000 has ability to support 4xMSAA or other MSAA.
so i’m suspecting there is meddling optimization and if so there is some workaround.
i guess there are many(not a few) vvvv users using Surface or MacbookAir and someone has tackled this problem.
February 26, 2015, 9:11pm
have you tried with DX11 renderer as well?
March 2, 2015, 1:51pm
ohhh, Renderer(DX11) correctry shows “AA Samples per Pixel” (1, 2, 4, 8, 16, 32).
and it is working very well.
so…, what’s the difference betweeen DX9 and DX11 ?
also, i tried latest vvvv x64 & x86 then their behavior is as same.
March 2, 2015, 2:00pm
so it would be interesting if you find any other dx9 application that reports AA quality levels differently than vvvv.