Is there any way to stop a renderer displaying grey when the patch is loading?
Doesn’t look good projected all over the ceiling if a restart is needed!
And no I can’t blank the projectors.
And even if I save it out of fullscreen then make it fullscreen when the patch has loaded there is still a moment while the renderer is visible, and grey
requested before, but +1 !!
wouldn t that be possible to obtain like this trick with setres(Ex9)?
or is it a deeper problem ?
SetRes (EX 9).v4p (25.5 kB)
it’s only really grey for any significant time because freezing grey when loading textures.
If you setup ya patch so when going fullscreen you’re not requiring any textures/video to load it will be very quick. Also if you have Windows resolutions already set to exactly what vvvv fullscreen should be then it should only be a flicker of grey if at all.
but yeah black starting renderer would be nicer solution devs. +1
if i may ask for a second feature:
would that be possible to have in inspektor a pin “border window” to get the out border of window ( thinking of step 2, after the blank renderer ) ?
for betas>26 renderwindows background takes the background color specified, so hope this reduces such glitches.