GourardDirectional in-pin

Which Node-Out-Pins (f.eg.) fit into the “Color Transform -in” of the GourardDirectional node? Says: how do i change the Color using this in-pin?
Greetings form a newb.

hi, try the following: LuminanceMatrix (Transform), HSL (Transform) and RGB (Transform).

thx tonfilm, these pins fit together, but Color Transform has no apparent effect on my shader color. Is “Color Transform” associated with lighting?
thx anyway.

this one only works when running in programmable pipeline which is only available on better graphiccards.

    VertexShader = compile vs_1_1 VS();
    PixelShader = compile ps_1_4 PS();

this effect e.g. uses Vertexshader 1.1 and Pixel/Fragmentshader 1.4

Allright, this be it! Got just a faggy MX440. THX.