when i watch a renderer that visualises a complex arrangement, i got some fluid animation. After connecting the Renderer (DX9) to DX9Texture and this to AsVideo (DX9) with finally sends data to Writer (DShow) i receive an avi file that has bad framerate… (10fps?)
My general Q is now: How do i receive the realitme fluidness? (Harddisk on this maschine is very fast and did much bigger stuff)
What Texture Format on DX9Texture(EX9) could work towards the Writer node? Yuv2 ?? Or what?
What about the reference clock setting in the AsVideo node?
Maybe some of you advanced uuuusers have some “waytogo” for this purpose but iÃ‚Â´m a bit in front of a wall…
the other way was using: Writer (EX9.Texture AVI) which works non-realtime and saves directly to an uncompressed avi.
dx9textures format…mm…don’t know. would also need to do some tests here to know more…
asvideo is shit. as mentioned before it is a bridge to the directshow-thread and therefore cannot be timed. so in cases it works its fine. else it wont. even referenceclock won’t help. this topic would need some further investigation.