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GDITexture always 30fps?


#1

Hi!

I’m creating a newsticker with some RSS feeds. I’m using a Text(GDI) because it’s easy to scroll with that. That goes into a Renderer(GDI) and that renderer feeds a GDITexture(EX9) that’s rendered on a Quad. As soon as I enable the GDITexture my framerate drops from 60fps to 30fps. Is this intended? How can I avoid this? Sorry if I’m missing something.

I’m on EX9 for this project, next will be on DX11, maybe that works better.

Thanks and all the best!


#2

Oh, forgot to mention that I need an alpha and the slowdown appears when I use A8R8G8B8.


#3

Well, forget about that. Text(EX9) seems to work pretty good. I’m evaluating it a bit more, but I think this will be ok.