Funky Switch (Value) Input Pin behavior [beta21]

when tooltipping the Switch (Value Input) nodes’ input pins, it only correctly shows the content of the pin that is currently switched thru. the inactive pin will only show the first slice it receives, even when it is spreaded.

(i could not tell wether this actually impacts functionality, but it’s the only bug i could find in a non-working patch…)

switch input pins bug.v4p (3.1 kB)

cool bug.

but isnt it that all tooltips always show only the first slice of a pin, even when they are spreaded or this confuses people.

in those cases where the slicecount is greater than 1, the tooltip contains a note about that in brackets; that is what’s missing in this case.