Fullscreen Hides when going back to windowed

Does anyone else gets this, a fullscreen renderer hiding when you drop out of fullscreen?
I think its it might be related to running one renderer into another and fullscreening the second…

could this be only happening when you’re starting a patch whose renderer goes fullscreen right away…and then when you alt+enter out of fullscreen it hides?

or does it also happen when the renderer is not fullscreen on startup?

It definitly happens when the renderer is fullscreen on startup, I’ll check on monday if it does it in other cases. It would be good if it didn’t any case! ;)