I have this patch where I would like to recreate cellular noise on its most basic level:
Now, I wonder how to make the same patch for many points using a for or foreach loop:
for
foreach
That patch above doesn’t work, vvvv crashes and I wonder what I did wrong?
Voronoi.vl (16.8 KB)
Thanks a lot!
You have to use the Fuse foreach loop that creates shader code. The VL foreach creates CPU code, which in your case creates a list of individual Min value shaders.
but look - there is no fuse foreach loop:
And the For(Fuse) loop is not clear to me:
Check GetItem and Index nodes.