I have some imported some (collada) 3d animations, with two different animation cycles in vvvv. My aim is to switch from the first to the second depending on certain parameters.
Now the first animation starts playing at position (0,0,0) but during its cycle it moves to different other vector locations.
If I switch to the second cycle, while the first cycle is underway, it jumps to position (0,0,0) again.
I am looking for a way to fix this. Is it possible to track the vector position of a joint (root joint) and tell vvvv to use the current position as a start position for the next cycle?
Anyone can offer any help?
I hope I am clear in my explanation, if something is unclear let me know I can try and explain again.