FileStream (DX11.Texture VLC) Position Pin Output Choppy

Hey all :D

The output from the POSITION pin only updates 3-4 times per second.

By comparison, the FileStream (DX9, Texture VLC) node’s POSITION pin output is flying by…

Any Ideas?

Yes, this is normal, that’s how optimized threading work… since your stream playback happens in parallel cpu, you need extra overhead to get your stream position from parallel thread. And also it’s not that precise e.g. = on playhead & end might not trigger depending on overall FPS. Stream can finish after or before end time

1 Like


I overcame my issue - trying to trigger a bang when POSITION was “=” to DURATION ("-" 10) - but switching to “>=” made it work, just a little less accurate :D

Thanks for confirming!

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.