So I’m making a falling object using Newton (Animation) but it decelerates when falling. I want it’s velocity to increase until it hits the ground. Tried several animation nodes with no success and i don’t want to use Box2D or Bullet Physics. :/
So I’m making a falling object using Newton (Animation) but it decelerates when falling. I want it’s velocity to increase until it hits the ground. Tried several animation nodes with no success and i don’t want to use Box2D or Bullet Physics. :/
Cheating?.. no text …
NewtonMap.v4p (6.5 kB)