In vvvv beta I used the writer node to render high resolution images. I used to set the image size in the renderer node and I could get very high resolution images with perfect quality.
Now I’d like to know how to do that in gamma. I can still export the images, but it’s size is limited to the size of my screen…
RenderTexture and SceneTexture let you set the texture size. Use them in place of RenderWindow / SceneWindow.
Also, have a look at the oversampling example patch in the help browser.
It worked with the scenetexture. Thanks a lot!!!