testing out an patch including video player + dmx control,
when one videosignal was interrupted,
it went into windowed mode,
however after restarting the patch,
gamma 5.2 spits out the following error and will not run, even if i run vvvv.exe
patch also attached
EmitException: “error CS1705: Assembly ‘VL.Serialization.Raw’ with identity ‘VL.Serialization.Raw, Version=2024.6.0.0, Culture=neutral, PublicKeyToken=null’ uses ‘System.Runtime, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a’ which has a higher version than referenced assembly ‘System.Runtime’ with identity ‘System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a’”
StackTrace:
VL.Lang.Packages.PackageCompiler+d__31 { private virtual void MoveNext() { … } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter1 { public TResult GetResult() { ... } } VL.Lang.Packages.PackageCompiler+<CompileAsync>d__29 { private virtual void MoveNext() { ... } } System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { ... } } VL.Lang.Packages.PackageCompiler+<CompilePackagesAsync>d__28 { private virtual void MoveNext() { ... } } System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { ... } } VL.Model.Internal.Solution+<RestoreAsync>d__13 { private virtual void MoveNext() { ... } } System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { ... } } System.Runtime.CompilerServices.TaskAwaiter
1 { public TResult GetResult() { … } }
VL.Model.Internal.Solution+d__11 { private virtual void MoveNext() { … } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter1 { public TResult GetResult() { ... } } VL.Model.Solution+<NewDocumentAsync>d__55 { private virtual void MoveNext() { ... } } System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } } System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { ... } } System.Runtime.CompilerServices.TaskAwaiter
1 { public TResult GetResult() { … } }
VL.Model.VLSession+d__164 { private virtual void MoveNext() { … } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { … } }
VL.UI.Forms.VLContext+d__13 { private virtual void MoveNext() { … } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task) { … } }
System.Runtime.CompilerServices.TaskAwaiter { public void GetResult() { … } }
VL.UI.Forms.VLContext+<b__12_0>d { private virtual void MoveNext() { … } }
hello beam.vl (154.2 KB)