i am trying to eliminate the camera from the shadertoy’s cloud shader (sebl) as i would like to use a renderer camera (camera-transform softimage) to surf within the clouds. while trying, i encountered that my shader skills are not there yet. hence the thread to ask for help. maybe someone could tell me, if this is at all possible and if so push me into the right direction.
thx in advance!
clouds_1.zip (2.2 MB)