Dynamic Texture (Color)

i repeatedly noticed ‘ghost’ windows after closing patches that use DynamicTexture (EX9.Texture Color) . not sure if this is also related to the other dynamic textures.

e.g. this inspector.
the only node in the rootpatch is the Self (VVVV) and it claims to be alone…
but still there is that inspector visible.

yes, yoreg, i tried to find a way to reproduce but sadly i couldn’t.

so dear community: keep an eye on this effect and try to find a reproduceable way!

try to find a reproduceable way!

I sometimes end up with 3 off these inspectors before I decide to restart my patch again, no idea how to create this.

About the DynamicTexture, I found another bug in there, it seems the output freezes after it is fed a NILL spread.

DynamicTextureNILbug.v4p (5.4 kB)