Dynamic spherical mesh

hi folks! i obviously reinvented the wheel, but could make peace with the dynamic meshes though. perlin+complex numbers included. further improvements or fuckoffs from the crowd welcome.

have a nice weekend.

tornado emma is currently devastating linz/austria. hurra.

dd

DynamicSphereMesh.v4p (17.2 kB)

i would add a cam and enable the depth buffer for a more convincing 3d look.
and you consed the real and imaginary parts of the function, which of course doubles the amount of values, i would use either one output, or the abs value like in the patch:

DynamicSphereMeshCam.v4p (17.6 kB)

yes!!! thanx + vielen dank!!

didi