Dynamic Projection Mapping


When using dynamic projection mapping,

Can dynamic projections be mapped by simply calibrating the actual projector, space, and virtual camera?

Is it possible to have dynamic projection mapping with just one virtual camera?


what do you mean by that?


What I need for Dynamic Projection Mapping

  1. Real space (projector and screen) and calibrated virtual camera.

Do I need any other items besides this?


Read this

and that

and have a look at the provided examples

Projection of tension on real 3d object