DX9Texture (EX9.Texture) width/height pin subtype

ah yes, it’s not a new one,
but i stumbled over this by checking the halo.fx

DX9Texture (EX9.Texture) width/height pin subtype
*seems to be integer
*should force a connected IOBox (Value Advanced) to subtype integer, but doesn’t

means:
the IOBox behaves like Integer but displays a Float.

goodmorning, fixed for beta>22

forgive me, i’m still in beta21.

the ‘Former Index’ outlet of Sort (Spreads) also should be ‘subtype’ integer IMHO.

zzzz, fixed for beta>22