DX9 texture problem

Hi all,

I have a problem using a DX9 texture in a quad, it doesn’t display z depth the right way… here it is.


Jet.rar (7.6 kB)

looks good here. can you post an image of your good and bad outputs?

Well, it is correct too on another computer. The problem seems to come from my pc.

Here are examples… Can you help me?

Many thanx bwai!

exemples.rar (65.9 kB)

Found the solution here http://vvvv.org/tiki-view_forum_thread.php?comments_parentId=8903&topics_threshold=0&topics_offset=48&topics_sort_mode=lastPost_desc&topics_find=&forumId=4 thanx to Sanch… Just a nvidia bug…

Thanx anyway,