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Dx11 webcam texture problem

hi everybody! Got problem with dx11 and webcam texture…

In order to have the webcam videeo into dx11 I’m converting the texture from dx9 to dx11… after that, it works but only until I apply some effect on it. If i apply any DX11.TextureFX the texture become black!
do you know why?

webcamTexture.v4p (7.5 kB)

I’ve the same issues when using Parallels on Mac … try to convert from A32R32G32B32 to X8R8G8B8 using the convertformat node.

… before going into a texture fx node.