I am taking my first baby steps into gamma/VL and I would like to port some of my old work.
One of the most essential parts are the texture effects.
I can see from @tonfilms NODE20 workshop that it is possible to make shades, but to a shader imbecile like myself, the thought of converting what is pretty simple shades into the new slightly tweaked shader language is a barrier for sure.
Will there be a relatively simple way to convert pixel shaders and will the set of default shaders expand?
It will be of no surprise that I miss an edge detect filter.