Hi All
I am in the process of figuring out how I can reliably have a DX11 fullscreen renderer with VSync to avoid tearing.
The kind of visuals I do involve a lot of hard flickering and I am constantly having tearing. I have tried various renderers and even though the standard DX11 renderer have a VSYNC option, it doesn’t work, I still have loads of tearing all the time.
I have been suggested to try and share the texture to DX9 to use the DX9 renderer to go fullscreen with VSync, but it doesn’t seem to work, I am doing like this: https://discourse.vvvv.org/t/12368
any suggestions?
Sune