September 4, 2014, 5:07pm
wow, i didn’t expect this to cause me headaches.
the DX11 renderer in fullscreen-mode allows the windows 8 charms bar to appear with touch input. this is quite a killer for kiosk-type touch applications (as you can access the start menu, …).
what are the options to avoid this situation? (EX9 renderer does not show this behaviour btw…)
thanks for any hints!
September 4, 2014, 5:26pm
shared texture dx11 -> dx9 -> fullscreen.
dx11 fullscreen isn’t real fullscreen yet
September 4, 2014, 6:07pm
aye woei, that might help.
i also found another brute-force solution: kill the windows explorer. not what i consider ideal (workflow-wise), but it works ;)
September 4, 2014, 8:09pm
haha, nice one indeed!
also forcing the focus to stay on the render window might work.
SendMessage (Windows) with MessageCode 7
September 5, 2014, 2:20pm
a nice shortcut kill the explorer manually is:
right click task bar while holding ctrl+shift
to restart explorer again
bring up task manager, e.g. by ctrl+shift+escape
menu: file -> run new task
March 29, 2016, 11:21am
For me, Woeis solution works without noticable performance drawbacks. It also fixes a stupid Vsync-Problem that I have on a dualscreen-Setup with DX11-Renderer in Fullscreen!
(I know, this seems to be a Windows-Problem, but having DX9 in Fullscreen fixed the Vsync, so no tearing in animations anymore) :)
September 14, 2016, 12:10am