I’m trying to use null geometry to generate a grid on the GPU.
Using SV_vertexID
am getting geometry to draw, but it’s not the same as a grid (dx11.geometry) even though the vertex order matches
Patch attached
PC_to_mesh.zip (6.1 kB)
I’m trying to use null geometry to generate a grid on the GPU.
Using SV_vertexID
am getting geometry to draw, but it’s not the same as a grid (dx11.geometry) even though the vertex order matches
Patch attached
PC_to_mesh.zip (6.1 kB)