DX11 Mesh

Hi guys! I’m just start playing with DX11, but I cannot find anything like the Mesh (EX9.Geometry Join)

can someone help me? :)

spiral.v4p (20.6 kB)

Check GeometryBuffer + InputElement

Thanks! But I’m afraid I’m gonna need more hint…

I’m setting the Element Type in InputElement to “Position” and trying all the different value for Topology in GeometryBuffer, but nothing shows up in the render…

check out the material for the DirectX 11 Rendering Techniques I workshop mentioned in the blog. there should be something related…

Lots of stuff! Cool, thanks :)

and you can also use the Asimp set of nodes, starting with Szene (Asimp).
Has .obj support and other formats.