DrawColoredParticle sharder not found enven though VL.IO.PLY is referenced

I am copying the patching from render a PLY point cloud help patch. I also copied the Draw definition, but the DrawColoredParticlesShader can not be found.
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How do I make gamma find it, shouldn’t it just find it as it is in the nugets folder?

Ah, now I get it. it needs to be in a shaders folder next to the patch. and it isn’t part of the node list as it is a shader in the help patch.

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