the ‘S+H (ANIMATION)’ node is cool. i achieved a similar output with a ‘TOGEDGE’ node between the ‘leftbutton’ pin of a ‘MOUSE’ node and the ‘switch’ pin of a ‘SWITCH(VALUE OUTPUT)’ node. without the ‘TOGEDGE’ they seem fairly equal in this case.
i will experiment with the ‘S+H’.
the biggest problem seems to be to refeed the object (e.g. ‘ROUNDRECT’) with the new coordinates, but in a way that my simple mouse over detection won’t turn untrue the minute i move the mouse and hold the left mouse button down.
how can i get the f…ing current coordinates of a for e.g. ‘ROUNDRECT’? i think i missed something with the spreads, have to understand them better.
now it works. the holy ‘FRAMEDELAY’ was a big part of the answer.
i am curious about other approaches without using a loop.
some details are still not perfect. the most disturbing thing is that the object, once selected, centers itself with the cursor position, although it was selected e.g. on a corner.
p.s. vvvv is really cool. its an experimental, creative way to handle numbers and manipulate bits and bytes and it is really fun. thanx.