Double sided texture

Hi

I’m a beginner and I want to make a double sided texture quad, is there any idea or special node?

here you go, shader oneliner

ConstantDoubleSided.fx (1.5 kB)

I’ll just leave this link to vertex\pixelshader semantics on msdn

http://msdn.microsoft.com/en-us/library/windows/desktop/bb509647(v=vs.85).aspx

how to use:https://vvvv.org/sites/default/files/imagecache/large/images/Bildschirmfoto%202015-01-18%20um%2015.13.54.PNG

Double Sided.zip (3.6 kB)

thanks guys!