I’m currently having an issue with the DirectX-to-FFGL-Bridge when getting my vvvv output to Resolume. The bridge is working and I get the vvvv renderer texture available in Resolume (Arena 4.1.7). However, the texture seems corrupt in some way. It looks similar to if the ‘clear’ pin on the renderer is set to 0, or there is some sort of trace effect.
Any assistance to get this resolved would be awesome!