I’m useing MSKinect depth plugin, but it didn’t give me what I want.
I was using OpenNI kinect depth node,
I get this which is near in white far in black
but with the MSkinect depth I got this which is Ghosting and black
how can I make the openNI depth image with MSkinect depth node?
thanks,but,invert won’t work for me,the second image is my right hand, I give one hand but it show me 2 hands because the ghosting.
and the other black blob is a mirror, it’s far away from my kinect,but it show as black.
you’re comparing two different images. if you stood in front of the kinect for the second image as you did for the first they should look the same.
in the second image your hand is black because you’re too close to the kinect. the ghosting is by design as the kinect’s IR light and camera are not in the same origin. the further back, the less ghosting. and given the way the kinect works (by throwing IR light that is then analysed by a camera to compute the depth) mirrors in the kinects view most likely lead to undesired behaviour.