Decay

i miss the decay node in gamma. any chance to see the delphi code of the original to rebuild it ?

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Should be easy to build one by wrapping ADSR. I don’t know how the Decay worked in detail, but it is most probably a special case of ADSR… Can you describe the desired behavior?

the behaviour is like decay in beta works, you can filter/animate a float with independed in and out timings

I patch it like this when I need different In/Out animations:

image

InOutAnimation.vl (9.8 KB)

Probably there are different ways to do so.

Best,
Anton

thanks anton, yeah…there are different ways to patch this, i’m particular interested how the old decay works…that was the question :)

handle with care: vvvv beta Decay node implementation · GitHub

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