Hi, I’m trying to open some .dae models I build with Blender.
The DirectX 11 assimp loader seems not works. I have always to load files passing thru DirectX 9 mesh.
In addition to I get a big vertex count, almost 6 time bigger (3396 vertices) than the Blender vertex count.
I attach the Blender and dae model and a patch to open it.
daeModel.zip (161.7 kB)