Hi! Im trying to recreate in vvvv this gif:
but I encountered a problem that I don’t understand. After spliting Cylinder and fold it back after using DeformByCurve, my texture isn’t displaying correctly:
I want a strup of 10 colours just like on the fragment of the cylinder below spiral ( before deformation). What I am doing wrong? (theses texture coordinates I simply copy from VertexBuffer example - no idea what they are).
Please help :(
My color spiral (41.1 kB)